O'Reilly Media
Webgl: Up and Running: Building 3D Graphics for the Web
Webgl: Up and Running: Building 3D Graphics for the Web
Get a quick introduction to WebGL, the new standard for 3D rendering on the Web and a member of HTML5's family of technologies. With this hands-on guide, you'll learn essential WebGL development and production concepts, using the JavaScript 3D engine Three.js. At the end of the book, you'll put everything together and build a full 3D application with WebGL.
You don't have to be a game development wizard or have 3D graphics experience to get started. If you use HTML, CSS, and JavaScript--and have familiarity with JQuery and Ajax--this book will help you gain a working knowledge of WebGL through clear and simple examples.
- Understand core 3D graphics concepts and how to implement them in WebGL
- Create WebGL sample pages as you learn, and build a racing game application in the final chapter
- Get to know the Three.js open source library in detail
- Develop working knowledge of graphics rendering, texturing, animation, interaction, and behaviors
- Seamlessly integrate 3D graphics with other content on the page
- Learn the tools, file formats, and techniques for developing robust and secure applications in a production environment
"WebGL: Up and Running is an ideal introduction to the world of 3D programming on the web. It's well-written, clear, and fun. I wish it had been around when I started learning!"
--Giles Thomas, LearningWebGL.com
| Author: Tony Parisi |
| Publisher: O'Reilly Media |
| Publication Date: Sep 25, 2012 |
| Number of Pages: 227 pages |
| Binding: Paperback or Softback |
| ISBN-10: 144932357X |
| ISBN-13: 9781449323578 |