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The Physics of Video Games: Part II: The Lost Levels

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Product Code: 9781492125594
ISBN13: 9781492125594
Condition: New
$18.37

The Physics of Video Games: Part II: The Lost Levels

$18.37
 
In the Physics of Video Games: Part II: The Lost Levels we will explore an incredible amount of video games and apply some physics to them. We will try to see if each game stands up to the almighty physics. The video games we analyze will represent decades of gaming innovation. We'll examine how Samus' weapons and expansions work in the original Metroid, a game from the 1980s, to time travelling in Chrono Trigger in the 1990s all the way to the manipulation of gravity in Gravity Rush released in 2012! There may be some games that just do not hold up, but we will do our best to try to make the impossible possible! We live in an age of pessimism. So let's try and bring some optimism into the equation and have some fun while we're at it. This marvellous second edition features content from the original book, articles from RetrowareTV and material only to be seen in this book! Come join the journey, you won't be disappointed!


Author: Dan Laughton
Publisher: Createspace Independent Publishing Platform
Publication Date: Aug 09, 2013
Number of Pages: 166 pages
Binding: Paperback or Softback
ISBN-10: 1492125598
ISBN-13: 9781492125594
 

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