The Beginner's Guide to Create Models in 3ds Max(R) 2016 offers a hands-on exercises based strategy for all those digital artists who have just started working on the 3ds Max [no experience needed] and interested in learning modeling in 3ds Max. This brilliant guide takes you step-by-step through the whole process of modeling. From the very first pages, the users of the book will learn how to effectively use 3ds Max for hard-surface modeling.
TOCUnit M1 - Introduction to 3ds Max - I
Unit M2 - Introduction to 3ds Max - II
Unit M3 - Working with Geometric Primitives and Architectural Objects
Unit M4: Working with Polygons
Unit M5: Graphite Modeling Tools
Unit M6: Working with Shapes
Unit M7: Modifiers
Unit MH1: Hands-on Exercises
More info: bit.ly/max-modeling
| Author: Raavi O'Connor |
| Publisher: Createspace Independent Publishing Platform |
| Publication Date: Aug 20, 2015 |
| Number of Pages: 310 pages |
| Binding: Paperback or Softback |
| ISBN-10: 1516985419 |
| ISBN-13: 9781516985418 |