A K PETERS
Real-Time Shading
Product Code:
9781568811802
ISBN13:
9781568811802
Condition:
New
$180.45
Real-Time Shading
$180.45
This book covers real-time shading systems, their design and how they work. Procedural shading, long valued for off-line rendering and production animation is now possible on interactive graphics hardware. These developments are important for areas such as game development, product design, and scientific visualization, among others. The authors include examples of techniques for achieving common effects efficiently in a real-time shading language ranging from full procedural shading on advanced specialized hardware to limited, yet surprisingly flexible shading on unextended OpenGL, to modern PC graphics accelerators.
| Author: Marc Olano |
| Publisher: A K PETERS |
| Publication Date: Jun 26, 2002 |
| Number of Pages: 376 pages |
| Binding: Hardback or Cased Book |
| ISBN-10: 1568811802 |
| ISBN-13: 9781568811802 |