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A K PETERS

Game Physics Pearls

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Product Code: 9781568814742
ISBN13: 9781568814742
Condition: New
$180.45

Game Physics Pearls

$180.45
 

Implementing physical simulations for real-time games is a complex task that requires a solid understanding of a wide range of concepts from the fields of mathematics, physics, and software engineering. This book is a gems-like collection of practical articles in the area of game physics. Each provides hands-on detail that can be used in practical applications.

The chapters cover topics such as collision detection, particle-based simulations, constraint solving, and soft-body simulation. An introductory section provides the mathematical foundations and offers some background for the problems inherent in successful physics simulation. The contributors write based on their experience in developing tools and runtime libraries either in game companies or middleware houses that produce physics software for games on PCs and consoles.




Author: Gino Van Den Bergen
Publisher: A K PETERS
Publication Date: Jul 23, 2010
Number of Pages: 368 pages
Binding: Hardback or Cased Book
ISBN-10: 1568814747
ISBN-13: 9781568814742
 

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