Skip to main content

Palgrave Macmillan

Disability and Video Games: Practices of En-/Disabling Modes of Digital Gaming

No reviews yet
Product Code: 9783031343735
ISBN13: 9783031343735
Condition: New
$170.09

Disability and Video Games: Practices of En-/Disabling Modes of Digital Gaming

$170.09
 
This collection intends to fill a long overdue research gap on the praxeological aspects of the relationships between disabilities, accessibility, and digital gaming. It will focus on the question of how Game Studies can profit from a Disability Studies perspective of en-/disabling gaming and issues of disability, (in)accessibility and ableism, and vice versa. Instead of departing from the medical model of disability that informs a wide range of publications on "disabled" gaming and that preconceives users as either "able-bodied," "normal" or as "disabled," "deficit," or "unable to play," our central premise is that dis/ability is not an essential characteristic of the playing subject. We rather intend to analyze the complex infrastructures of playing, i.e., the complex interplay of heterogeneous human and non-human actors, that are en- or disabling.


Author: Markus Sp?hrer
Publisher: Palgrave MacMillan
Publication Date: Dec 19, 2023
Number of Pages: 357 pages
Binding: Hardback or Cased Book
ISBN-10: 3031343735
ISBN-13: 9783031343735
 

Customer Reviews

This product hasn't received any reviews yet. Be the first to review this product!

Faster Shipping

Delivery in 3-8 days

Easy Returns

14 days returns

Discount upto 30%

Monthly discount on books

Outstanding Customer Service

Support 24 hours a day